Night Knight
Play as a recruit knight, tasked on Night gate duty in a kingdom worried about
the recent frequent sightings of cult activities. Keep your trust up by doing what
rules say, but be wary of your madness as you make hard decisions along the game!
| Status | Released |
| Platforms | HTML5 |
| Author | Xilurus |
| Genre | Simulation |
| Made with | Godot |





Comments
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Nice demo! I was a bit confused about the controls, though. Is there a way to skip the dialogues? Also, how does the game restart after a death screen?
A skip dialogue button would be really helpful, especially to fast-forward through the intro after the first playthrough.
Since it's a simulator-style game, I think it would be interesting to make the buttons diegetic — embedded within the world itself. Maybe adding more mechanical interactions to trigger actions would improve immersion.
For example:
- Brandishing your sword at a character to trigger something.
- Pushing a rope to open a trapdoor and make someone fall to their death.
That said, nice work! Looking forward to seeing a devlog video if there’s one coming. :)